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Wanderer

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  1. Like
    Wanderer got a reaction from Shytalk in Fishing Grounds   
    I must admit that there are some strange colours used where the foreground text and background MUST cause problems for those that are colour blind. Colour blindness not being a blindness of colours but the fact that certain colours merge into each other and can't be seen.
  2. Like
    Wanderer got a reaction from Shytalk in Company Takeover   
    I think this is a really good idea and certainly doesn't turn it into a war game.
    A little bit of an over reaction there I am afraid Sall.
    Then of course the Companies in 2nd and 3rd place could merge which is more than likely all that Sall is bothered about.
    there has been a lot of banter for a certain company and it has been very aggressive.
    It reminds me of the old say "Be nice to the people that you meet on the way up as you may meet them on the way back down again!"
     
    In other games I have play Companies, Alliances, clans, call them what you will have merged and enhanced the gameplay. It certainly livens things up.
    In those games the players held the points and took them where they went to. BigBait may be too difficult given the assets of the companies involved.
    Merely my thoughts and opinions folks.
  3. Like
    Wanderer got a reaction from masta in Company Takeover   
    I think this is a really good idea and certainly doesn't turn it into a war game.
    A little bit of an over reaction there I am afraid Sall.
    Then of course the Companies in 2nd and 3rd place could merge which is more than likely all that Sall is bothered about.
    there has been a lot of banter for a certain company and it has been very aggressive.
    It reminds me of the old say "Be nice to the people that you meet on the way up as you may meet them on the way back down again!"
     
    In other games I have play Companies, Alliances, clans, call them what you will have merged and enhanced the gameplay. It certainly livens things up.
    In those games the players held the points and took them where they went to. BigBait may be too difficult given the assets of the companies involved.
    Merely my thoughts and opinions folks.
  4. Like
    Wanderer got a reaction from mr.yumfy in Company Takeover   
    I think this is a really good idea and certainly doesn't turn it into a war game.
    A little bit of an over reaction there I am afraid Sall.
    Then of course the Companies in 2nd and 3rd place could merge which is more than likely all that Sall is bothered about.
    there has been a lot of banter for a certain company and it has been very aggressive.
    It reminds me of the old say "Be nice to the people that you meet on the way up as you may meet them on the way back down again!"
     
    In other games I have play Companies, Alliances, clans, call them what you will have merged and enhanced the gameplay. It certainly livens things up.
    In those games the players held the points and took them where they went to. BigBait may be too difficult given the assets of the companies involved.
    Merely my thoughts and opinions folks.
  5. Like
    Wanderer got a reaction from Hubris in Company Takeover   
    I think this is a really good idea and certainly doesn't turn it into a war game.
    A little bit of an over reaction there I am afraid Sall.
    Then of course the Companies in 2nd and 3rd place could merge which is more than likely all that Sall is bothered about.
    there has been a lot of banter for a certain company and it has been very aggressive.
    It reminds me of the old say "Be nice to the people that you meet on the way up as you may meet them on the way back down again!"
     
    In other games I have play Companies, Alliances, clans, call them what you will have merged and enhanced the gameplay. It certainly livens things up.
    In those games the players held the points and took them where they went to. BigBait may be too difficult given the assets of the companies involved.
    Merely my thoughts and opinions folks.
  6. Like
    Wanderer got a reaction from Hubris in Fishing Grounds   
    I must admit that there are some strange colours used where the foreground text and background MUST cause problems for those that are colour blind. Colour blindness not being a blindness of colours but the fact that certain colours merge into each other and can't be seen.
  7. Like
    Wanderer reacted to Shytalk in Problem with Company build mode   
    Yep sometimes when in build mode it sticks and I cannot exit, so I have to reboot the game.
  8. Like
    Wanderer got a reaction from Shytalk in Problem with Company build mode   
    Hi People,
    Does anyone else suffer from problems when in build mode in the Company?
    If I enter build mode it is not possible to exit correctly. I have to refresh the tab. This isn't something new so has nothing to do with a recent upgrades. It started mid December.
    My reps have the same problem. We have all cleared caches, rebooted computers and even different browsers. It began straight after I put our last bungalow in. A box came up saying an error occurred but the bungalow was placed. Trying to exit build mode then didn't work. I went back in to try to move some buildings and keep getting this error message. So we cannot move buildings. I put the new monument in today and got the same error but the monument was put in place.
    Any advice and/or intervention from the Devs would be appreciated.
    TIA
     
  9. Like
    Wanderer got a reaction from Shytalk in Feedback - Outlook for 2017   
    Without 2 way dialogue nothing can happen and I am hopeful that we are in dialogue. There are a number of changes that have been made. Negativity gets us nowhere. I have read a fair amount of the German boards and it often descends into chaos/anarchy with people entrenched in their views that UniKat won't sort things. If three things are put forward and one is taken on board and put in action then I call that a success. To think that every single thing can be implicated , well, it just doesn't happen. Any programming changes can have a knock on effect.
    I have more hope for this game than others I play where there is NO dialogue with the support and/or devs.
    We have to keep the dream alive.
     
  10. Like
    Wanderer got a reaction from mr.yumfy in Feedback - Outlook for 2017   
    I think most of it will enhance the game but surely you could leave the marina and add the new building elsewhere.
    Sall has a very valid point regarding the gold. Not only when buying down but the 10 or 20 gold used to start it while something else was running. It's going to be very hard to work out who did what.
    I'd like to suggest the whole buying and selling of resources be revised. This an economy driven game and the real currency isn't gold or credits. It is resources. You can't do anything in a Company with your members having resources. The Building Yard puts out very low levels of resources compared to other games I have played where the resources were say Ore, Crystal and Hydro. In this game Plastic used to be highest priced but it still was moderate. Now everything is being traded at the highest prices and strangling the game especially for lower ranked players.
    Buying resources is virtually bankrupting players and making them less likely to work in the Company FF.
    The way it is at the moment is that the rich get richer and the in game economy is in major decline.
     
  11. Like
    Wanderer got a reaction from Hubris in Feedback - Outlook for 2017   
    Without 2 way dialogue nothing can happen and I am hopeful that we are in dialogue. There are a number of changes that have been made. Negativity gets us nowhere. I have read a fair amount of the German boards and it often descends into chaos/anarchy with people entrenched in their views that UniKat won't sort things. If three things are put forward and one is taken on board and put in action then I call that a success. To think that every single thing can be implicated , well, it just doesn't happen. Any programming changes can have a knock on effect.
    I have more hope for this game than others I play where there is NO dialogue with the support and/or devs.
    We have to keep the dream alive.
     
  12. Like
    Wanderer got a reaction from Shytalk in Feedback - Outlook for 2017   
    Well seeing as there's hardly been ANY resources over the weekend I have to guess that it's broke or people are purposely buying everything up as soon as it hits the market.
    It is ridiculous that materials out of the building yard only amount to 780 random units a day. The raise of 3 units per level is pitiful. Take into account that another level takes two to three days and it really is diminishing returns as you can't "bank" the labour force while it is building.
    @Chrischan I have just watched it and everything in the raw materials market disappears within a minute.
     
  13. Like
    Wanderer got a reaction from EveLynn in Feedback - Outlook for 2017   
    I think most of it will enhance the game but surely you could leave the marina and add the new building elsewhere.
    Sall has a very valid point regarding the gold. Not only when buying down but the 10 or 20 gold used to start it while something else was running. It's going to be very hard to work out who did what.
    I'd like to suggest the whole buying and selling of resources be revised. This an economy driven game and the real currency isn't gold or credits. It is resources. You can't do anything in a Company with your members having resources. The Building Yard puts out very low levels of resources compared to other games I have played where the resources were say Ore, Crystal and Hydro. In this game Plastic used to be highest priced but it still was moderate. Now everything is being traded at the highest prices and strangling the game especially for lower ranked players.
    Buying resources is virtually bankrupting players and making them less likely to work in the Company FF.
    The way it is at the moment is that the rich get richer and the in game economy is in major decline.
     
  14. Like
    Wanderer got a reaction from Shytalk in Help forum and Common Room   
    Would it be possible to have 2 extra forums/threads added for Help/advice and a Common Room to bring it closer in line with the German Section?
    TIA
     
  15. Like
    Wanderer got a reaction from Hubris in Help forum and Common Room   
    Would it be possible to have 2 extra forums/threads added for Help/advice and a Common Room to bring it closer in line with the German Section?
    TIA
     
  16. Like
    Wanderer reacted to Hubris in Picture to Comapany Pin Board   
    Thanks Wanderer,
    That is really appreciated.
  17. Like
    Wanderer got a reaction from Hubris in The resources issue   
    There's also the issue where not all plastics at sea are in need of recycling. Apparently lots of "Nurdles" are lost at sea. Nurdles are the very small pellets that are used to make plastics. BTW Nurdles is the true name of the pellets. Maybe the claimed resources would be like the rarities with fishing grounds having a % likelihood of gaining resources.
     
  18. Like
    Wanderer got a reaction from Hubris in Suggestion New Boat   
    @Cookie-san Thank you very much for your posts and interacting with us here. It give me a lot of hope for the future of the game knowing our thoughts are being taken on board.
     
  19. Like
    Wanderer got a reaction from Nabs in The resources issue   
    Ok just a thought.
     
    Given the world problem with plastics at sea why not lead the world and advertise your game as being the first to address the issue and bring players attention to this global problem?
    While ships are catching fish or crustaceans why not allow the ships to actually help the environment by collecting plastic as they go about their work?
    You could put in a building that would recycle the "goods" or if that's not possible just skip to having x amount of plastic appear in your inventory.
    It could end up being really good advertising and PR bringing in more players.
    Ed
     
  20. Like
    Wanderer reacted to muff in Suggestion for improving Inventory Item use   
    I think this would be an nice improvement, we will discuss this and give you a feedback on this in the next weeks.
  21. Like
    Wanderer got a reaction from Devil in The resources issue   
    Ok just a thought.
     
    Given the world problem with plastics at sea why not lead the world and advertise your game as being the first to address the issue and bring players attention to this global problem?
    While ships are catching fish or crustaceans why not allow the ships to actually help the environment by collecting plastic as they go about their work?
    You could put in a building that would recycle the "goods" or if that's not possible just skip to having x amount of plastic appear in your inventory.
    It could end up being really good advertising and PR bringing in more players.
    Ed
     
  22. Like
    Wanderer reacted to EveLynn in Leadership Team Messaging   
    Would be great to have internal messages. Now its just full of "spam" that we have finished something etc...  5x P/C done, then 3x T/O assigments ... information about getting or loosing certificates...  There are so many messages going on that if I or anyone else writes there something important, it disappears so fast... So would be really very handy to have internal messages for whole company and also for a leadership appart from those tons of notices that we are getting daily... Thank you.
  23. Like
    Wanderer reacted to Shytalk in The resources issue   
    Great idea
  24. Like
    Wanderer reacted to Hubris in The resources issue   
    Wow what a good idea Wanderer. I wonder if I may expand on it and suggest that there is a recycling plant in the company that turns the plastic collected into usable plastic for materials instead though?
    Kind Regards
    Hubris
  25. Like
    Wanderer got a reaction from Shytalk in Feedback - Outlook for 2017   
    I think most of it will enhance the game but surely you could leave the marina and add the new building elsewhere.
    Sall has a very valid point regarding the gold. Not only when buying down but the 10 or 20 gold used to start it while something else was running. It's going to be very hard to work out who did what.
    I'd like to suggest the whole buying and selling of resources be revised. This an economy driven game and the real currency isn't gold or credits. It is resources. You can't do anything in a Company with your members having resources. The Building Yard puts out very low levels of resources compared to other games I have played where the resources were say Ore, Crystal and Hydro. In this game Plastic used to be highest priced but it still was moderate. Now everything is being traded at the highest prices and strangling the game especially for lower ranked players.
    Buying resources is virtually bankrupting players and making them less likely to work in the Company FF.
    The way it is at the moment is that the rich get richer and the in game economy is in major decline.
     
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